The Racial Trait Experiment
As
I have not posted them prior, I will paste the Racial traits of the
Races so far, this will give my player the option to change before I
finalise Characters!
Ark
Human
Intense
Training: Gain +2 In a skill of your choosing
I
Come From Science!: Starts with a D6 In Technology
Inventor,
Not a Fighter: Cannot Raise Melee Above a D6
Surface
Human
Trust
your Instincts (Edge): +2 to Perception
Moulded
by a harsh world: +1 Toughness and start with a D6 in Survival
Survival
First: Cannot raise Technology or Computers beyond a D6
Bright
One
Reshaped:
Start with Bright Ability
Overcharged:
+ 5 Power Points
Deadly
but Fragile: -1 Toughness
Weak
Eyes: Must Wear Eye-wear or else suffers -2 to all actions that
require sight
Altered
Scaly
Skin: +2 Armour and +2 Toughness
Experiment:
-2 Charisma
Ferocious:
-1 Parry
Savage
Worlds is such an easy system to create and re purpose rules,
quickly, easily and is a heck of a load of fun at the same time! But
these are were the current Races are at as is stands, more will come
in time but to begin. I want to start with only a few key archetypes,
then develop more as the story progresses!
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