Ark Human (Pure Human)
Lore:
Ark Humans, as the name suggests, were either born on the Ark or were
put into cryogenic stasis just before the Great Storm. They are the
closet physiologically to modern day humans than any other race in
Aftershock. These Humans will be naturally inquisitive and
intelligent, but may not be at strong or as agile as their surface
dweller counterparts. Ark Humans will always have lived their early
lives (or first few unfrozen years) on the Ark, however this does not
mean that they HAVE to take the Ark as their Current Major faction.
(I will talk about Factions later so don't worry about this part for
now)
By
whatever divine purpose they have found their way to the surface and
tend to treat the world around them as a puzzle, or an experiment.
They see it as something that can be fixed and are usually very
hopeful. Their downfall however it that they can struggle with
setting themselves limits and more often than not can overstep social
and moral boundaries to achieve their goals.
Comments:
Ark humans will most likely be your bog standard Savage World humans.
It makes the most sense due to their background and the starting
perks that Savage Worlds humans receive also make sense. People on
the Ark can be trained to do all manner of different skills. I see
this race as being very versatile and a staple choice for any would
be wanderer.
Racial Traits
Racial Traits
Ark
Human
Intense
Training: Gain +2 In a skill of your choosing
I
Come From Science!: Starts with a D6 In Technology
Inventor,
Not a Fighter: Cannot Raise Melee Above a D6
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